Devlog 1


Features

  • Added a beginning cut scene
  • Added dialogue
  • Added more scenery objects

Gameplay Changes

  • Highlights Interactables with a yellow outline, got rid of the floating E above tools in place of the highlight to show what E can interact with
  • Got rid of the F button to pick up objects, it is now considered Maurice's special ability and is now on the Space Bar to pick up items
  • Changed the Minotaur detection logic to always look for the player instead of it being a radius
  • The time it took to finish now displays when winning the game
  • The ring around the cauldron will now flash when you have the right amount of items 
  • Doors now have to be interacted with to change levels

Bug Fixes

  • Fixed Game Over causing player not to respawn
  • Fixed time not stopping during a scene transition 
  • Fixed issue if player scene transitioned on last second of timer, they would be able to keep playing
  • Fixed issue allowing the player to pick up multiple flour off of one skeleton
  • Fixed audio sound in the Cockatrice room
  • Fixed audio in Bat room
  • Fixed issue causing player to be unable to move if hitting Space while in Jar or Pan form

Files

MimicMess_v1.32.zip Play in browser
72 days ago

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